The latest official Steam PC patch is v1.0.10, with film-grain toggles, resource nodes, combat input changes, and a long fix list. Console build numbers are not restated from that PC-only announcement.
The latest official Steam announcement for Beast of Reincarnation is PC Patch Notes v1.0.10. Update the PC build before applying a workaround written for v1.0.9 or earlier. This page does not restate PlayStation or Xbox version strings from that PC-only Steam news post.
| Area | What changed in PC v1.0.10 |
|---|---|
| Display options | Added toggles for Film Grain, Chromatic Aberration, and post-processing in cutscenes |
| Resources | Added Blight Sprouts that yield SP in each zone and Fractured Amber nodes in select zones |
| Inventory | Excess items convert to Amber when capacity is reached; interaction range and priority for capped items changed |
| Combat inputs | Knockback recovery can use D-Pad Up; ranged aiming is hold mode with buffering during slide, roll, and slash |
| Enemy feel | Flying and ranged enemies flinch or stagger more easily |
| Stability and bugs | Fixes cover Great Wall Terraces progression, Subcity 02 invisible wall, Koo behaviors, Nushi hit registration, water depth, collisions, and more |
Check the installed version
- On Steam, allow the Library update or download queue to finish, then confirm the installed build matches the current v1.0.10 notes before diagnosing a fixed symptom.
- On PlayStation or Xbox, use the platform's own update check. This page does not invent or carry forward unverified console build numbers from the PC-only Steam announcement.
- After updating, retest the specific setting or behavior before filing a new report.
Film Grain and Chromatic Aberration toggles are options, not a claim that every display preference is solved. Water-depth hitboxes and invisible-wall collisions are called out as continuing work even after the listed fixes.
The patch also changes how older advice should be read. Display guides written before v1.0.10 may say film grain cannot be disabled. Inventory or farming notes may omit Blight Sprouts, Fractured Amber, and the excess-to-Amber conversion. Combat notes may describe tap-style ranged aiming rather than hold-to-aim.
For hardware targets, use PC system requirements. For timing advice after updating, return to parry and Koo combat.
Sources & evidenceOpen the references used for this page
QUICK ANSWERS
Questions players ask next
What is the current Beast of Reincarnation PC version?
The latest official Steam news lists PC Patch Notes v1.0.10.
Did this page update console version numbers?
No. The English Steam announcement used here is titled as PC Patch Notes, so PlayStation and Xbox build numbers are left unverified on this pass.
Can I turn off film grain now?
Yes. Patch v1.0.10 adds toggles for Film Grain, Chromatic Aberration, and post-processing in cutscenes.
What changed about inventory and resources in v1.0.10?
The patch adds Blight Sprouts that yield SP, Fractured Amber nodes in select zones, and automatic conversion of excess items into Amber when inventory capacity is reached.
Did ranged aiming change?
Yes. Aiming ranged weapons is now hold-to-aim, with input buffering during Sliding, Rolling Evasion, and standard Slash attacks.
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Send the exact game problem, platform, and version. Corrections are reviewed before expansion requests.
