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Far Far West Frostburn — Blueprints, Uranium, Melee, Frost, and Maps

Frostburn rebuilds progression and mission spending while adding three melee weapons, shield points, five Frost spells, new quests, Hellfire, and broad balance changes.

Far Far West Frostburn — Blueprints, Uranium, Melee, Frost, and Maps official source artwork
Official source media
Evidence status Verified answer
Last checkedSeptember 3, 2026
PlatformPC
Sources3 linked
WHAT CHANGED

Frostburn rebuilds progression and mission spending while adding three melee weapons, shield points, five Frost spells, new quests, Hellfire, and broad balance changes.

Far Far West Frostburn changes progression before it changes builds. Weapon fragments were replaced by universal Blueprints, while purchases made inside a mission now use Uranium instead of long-term Gold. Unspent Uranium converts to character and weapon XP at mission end.

SystemFrostburn change
Weapon unlocksCollect universal Blueprints and spend them in the lobby
Mission economyBuy with Uranium; remaining Uranium becomes XP
DiscoveryComplete lighthouse minigames to reveal unique locations
MeleeKnuckles, Lasso, and Banjo
DefenseShield points added
FrostCube, Bridge, Breeze, Glaze, and Blizzard spells
MapsThree Jungle quests and a secret; Hellfire with three quests and a secret

The patch also changes many Jokers, recodes parts of enemy AI, adds Discord Rich Presence, rebalances combat values, and lists more than 100 fixes. Hotfix 0.2.0.4 is the current boundary checked here, so a build copied from pre-Frostburn videos may use obsolete slot, damage, lifesteal, or economy assumptions.

What to change in a pre-Frostburn plan

  • Stop farming weapon-specific fragments. Frostburn replaces that unlock path with universal Blueprints spent in the lobby.
  • Do not budget long-term Gold for purchases inside a mission. Those purchases now use the run's Uranium.
  • Spend Uranium only when the item helps the current run. Anything left when the mission ends becomes character and weapon XP.
  • Do not search only for a special minimap outline. Complete a lighthouse minigame to reveal its unique location.

This is a progression reset, not a published shopping list. The official notes establish the two currencies and where they are used, but do not publish a universal Blueprint cost, Uranium drop rate, or best spending order.

Lighthouses are especially important for navigation: they now reveal unique locations rather than forcing players to identify every special structure from its minimap outline. That is a confirmed system improvement, but exact lighthouse solutions and secret routes still require version-specific reproduction.

Return to the Far Far West overview for the current platform, co-op, roadmap, and hardware answers.

Sources & evidenceOpen the references used for this page

QUICK ANSWERS

Questions players ask next

What changed in Far Far West Frostburn?

Version 0.2 changes weapon unlock and mission currencies, adds melee, shields, Frost spells, lighthouses, Jungle quests, Hellfire, AI work, balance changes, and more than 100 fixes.

What happens to unused Uranium?

The official notes say leftover in-mission Uranium converts into character and weapon experience when the mission ends.

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